Welcome to the
Clique Games Blog.
Your go-to hub for VR/XR studios, developers, investors, and enthusiasts.
As a leading VR publisher, we want to offer the insights, research, and updates that are most useful to you.
How We're Gamifying Community From Day One
Discover how Clique Games is transforming community-building with the Clonk Discord Rewards Program. Learn how early engagement, gamified tasks, and shared goals foster loyalty and organic hype before launch.
Meta Horizon Dashboard: A Comprehensive Guide for Developers
Learn how Clique Games uses the Meta Horizon Dashboard to launch, test, market, and grow VR titles on Quest. This hands-on guide covers real workflows, pro tips, and strategies for developers who want to master the platform—not just use it.
Conversations With Clique: “Building Clonk’s Identity” (feat. BearHammer Games & Brandon Egolf)
Learn how Clonk crafted its identity as a game and a brand, as well as how BearHammer Games’ partnership with Clique Games took Clonk to the next level!
Monkey Doo - Medooval Knight Update
Raise thy banana and prepare for glory in the latest Monkey Doo update!
Conversations With Clique: “How Clonk Came to Be” (feat. BearHammer Games)
Discover the origins of Clonk, the craziest obstacle course experience in VR!
VIDEO: How to Create a Winning VR Game Pitch—Tips from Clique Games' CEO
Whether you're pitching to Clique Games or another publisher, a strong pitch hinges on clarity, understanding your game’s unique value, and having a realistic development plan. Dive into the essentials to help your pitch resonate with publishers, and learn to avoid common pitfalls that keep pitches out of the "yes" pile.
VIDEO: How a Sequel Drives Sales to Its Prequel - Fireside Chat with Clique Games & Innoverse
This in-depth discussion covers key insights from the developers and publishers, including strategies on franchise marketing, player engagement, and building long-term success for VR games.
Frenzy VR: An Old Game Given New Life
Examine how Frenzy VR came back from stagnation, drawing on the latest sales and user data through October 2024.